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Now showing items 51-60 of 101
Virtual nature, mindfulness, and the potential for altruism
(Institute of Art, Design and Technology, 2016)
This research set out to examine whether the experience of beautiful nature in a virtual reality setting could evoke altruistic behaviour in people. 24 healthy adult participants took part in this research experiment. ...
Capturing lectures: Using multimedia lecture captures to promote learning
(2010)
The purpose of the study is to investigate does multimedia lecture captures promote learning or lead to cognitive overload? In a classroom-based experiment, students received a lesson consisting of a multimedia lecture ...
Development of a brief multicultural version of the test of mobile phone dependence (TMDbrief) questionnaire
(Frontiers, 2016)
The Test of Mobile Phone Dependence (TMD) questionnaire (Chóliz, 2012) evaluates the main features of mobile phone dependence: tolerance, abstinence syndrome, impaired impulse control, associated problems, excessive use, ...
The therapeutic relationship in therapy delivered via email: the therapist's perspective
(2014)
Email as a tool to deliver therapy and provide psychological support is an increasing reality in the mental health environment. There is an intense debate among mental health professionals to determine whether the advantages ...
Cybertrends an exploratory study of who and why?
(Institute of Art, Design and Technology, 2015)
Social Networking Research is in the limelight across the media world, it's not surprising with 74% of internet users having an active account on Social Networking Sites such as Facebook. This study explores personality ...
The potential of the iScoil online learning model as an alternative educational programme for young early school leavers
(2015)
Disengaging from mainstream education is a complex issue with wide reaching consequences for individuals, society and the economy. There is growing recognition of the scale of the challenge presented by Early School Leaving ...
Virtual reality advertising: The effects of presence and object interactivity on purchase intent
(2018)
Advertising constantly adapts to any emerging on or offline platform where it can engage with consumers. Looking at the past 20 years, advertising has moved from focusing on television to focusing on computers, and from ...
The Big Five and emoji use in instant messaging: Can emotional indicators in instant messaging reveal personality traits?
(2019)
This study analysed emoji use in instant messaging with the aim of discovering the ways in which personality affects how emoji are used. The Big Five was used to analyse the personality of 99 participants. Results were ...
Participation, interaction and learner satisfaction in a professional practice Wiki for teachers
(2010)
This study investigated the contribution a wiki can make to the continuing professional development (CPD) of teachers, in one area of their professional practice - dyslexia. A case study approach examined participation, ...
Virtual assistants: Trust and adoption in telecommunication customer support
(2012)
Virtual Assistants have been used to deliver question and answer support or as website navigation aids but there is little research on their effectiveness in this or other online commercial roles. This study aimed to address ...