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Now showing items 41-50 of 101
Smartphone usage and dependency in urban and rural Irish adults
(2015)
The aim of the current study was to determine age and gender differences in smartphone usage and dependency in urban and rural Irish settings as dependency on smartphone technology has become a global issue. 250 Irish ...
Connected by technology, empathetically disconnected: A correlational study into phubbing behaviour in Ireland
(2019)
Smartphones have transformed how we communicate (Leggett & Rossouw, 2014), however, our dependence on smartphones has become intrusive for many people (Ofcom, 2018). Phubbing (phone snubbing) has become a “normal” activity ...
Women beyond the Dáil: more women in local government.
(National Women's Council of Ireland, 2019-11)
Employer branding: Examining the relationship between employers’ attractiveness attributes and application intentions of online jobseekers
(2017)
Employer branding has become an increasingly important factor shaping organisations' recruitment strategies in the digital age. This research study explores the relationship between perceived attractiveness attributes of ...
Netflix viewing behaviours in relation to introversion and extraversion
(2018)
The present study aimed to examine the effects of being either introverted or extraverted in relation to participant viewing habits and behaviours when using the Video-On-Demand service, Netflix. Areas of examination ...
An exploration of gaming, problem solving, spatial skills, and persistence
(2018)
The aim of the study was to discover if playing a popular video game (Portal 2) would result in short-term cognitive and psychological improvements, namely problem solving, spatial skills, and persistence. It partially ...
Using structural and engagement features of video games to predict happiness among video gamers: A mixed methods study with implications for positive psychology
(2015)
Introduction: Modern day video games are made up of a variety of structural video game characteristics and engage video gamers in such a way that they experience a variety of positive and negative psychological effects. ...
Devices of mass distraction: Can they be kept at bay by going grey? An investigation into greyscale as an effective strategy in reducing phone use
(2019)
Due to the rise of problematic phone use, this study aimed to investigate whether greyscale is effective in reducing phone engagement. It employed a repeated measures between groups experimental design, with engagement on ...
The moderating factors that influence trusting intentions towards online doctors
(2019)
The last few years have seen the arrival of virtual doctor services that can be accessed at any time, on any smart device and like other e-commerce activities there is an extra element of doubt, anonymity and risk. Transacting ...
What makes you double-tap? A qualitative exploration of effective engagement with brands on Instagram
(Institute of Art, Design and Technology, 2016)
The literature suggests consumer engagement positively impacts brands. This study explored consumer preferences and extrapolated consumers’ motivations driving engagement with brand posts on Instagram. Qualitative research ...