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Now showing items 11-20 of 64
Enabling human-robot-interaction via augment and mixed reality system.
(Athlone Institute of Technology, 2020-06)
This research concentrates on path planning stage of industrial robots, where AR technologies can be utilised by operators with limited background knowledge in robotic programming to:
Plan and store end effector ...
Framing the constructive alignment of design within technology subjects in general education.
(Springer, 2020-05-27)
Design is core element of general technology education internationally. While there is
a degree of contention with regards to its treatment, there is general consensus that the
inclusion of design in some form is important, ...
The role of physiological responses in a VR-based sound localization task
(IEEE, 2021-09-10)
Virtual reality (VR) has recently emerged as a platform that can be employed in the context of e-health applications. Even though the majority of VR-based applications focus on visual stimuli as the main content, audio ...
A quality of experience evaluation of collaborative design tasks in virtual reality
(Athlone Institute of Technology, 2020-06)
Collaborative design is a design task performed in a dispersed group of workers with a joint objective. It is a multi-staged process that brings together different ideas, roles and team members.
Virtual Reality is the ...
An exploration into the criteria used in assessing design activities with adaptive comparative judgment in technology education.
(Taylor & Francis, 2020-08)
The use of design assignments for teaching, learning, and assessment is considered a signature of technology education. However, there are difficulties in the valid and reliable assessment of features of quality within ...
Introducing PyCross: PyCloudy rendering of shape software for pseudo 3D ionisation modelling of nebulae.
(Elsevier, 2020-04-29)
Research into the processes of photoionised nebulae plays a significant part in our understanding of stellar evolution. It is extremely difficult to visually represent or model ionised nebula, requiring astronomers to ...
An assessment of the transparency of contemporary technology education research employing interview-based methodologies
(Springer, 2021-08-20)
A high level of transparency in reported research is critical for several reasons, such as
ensuring an acceptable level of trustworthiness and enabling replication. Transparency in
qualitative research permits the ...
Exploring the effects of immersive virtual reality environments on sensory perception of beef steaks and chocolate
(MDPI, 2021-05)
Virtual reality (VR) technology is emerging as a tool for simulating different eating environments to better understand consumer sensory response to food. This research explored the impact of different environmental contexts ...
The investigation into the improvement of the thermal conductivity of an additive manufactured blow moulding tool
(Athlone Institute of Technology, 2020)
The project will be carried out using a mixture of qualitative and quantitative research. The work will cover the establishment of a baseline using traditional tooling followed by the incremental alterations to improve ...
A comparative study of machine learning techniques for emotion recognition using peripheral physiological signals
(Athlone Institute of Technology, 2020-06)
Emotions in human produce physical and physiological changes.
Recent developments in wearable technology have led to increased research interest in using peripheral physiological signals for emotion recognition
Peripheral ...