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The effect of cybersickness of an immersive wheelchair simulator.
(Elsevier, 2019-11-07)
A key challenge that Immersive applications have to overcome is cybersickness. Cybersickness is particularly prevalent in dynamic applications such as vehicles simulators. The work presented here aims to understand the ...
Eye-based continuous affect prediction.
(IEEE Xplore, 2019-12)
Eye-based information channels include the pupils, gaze, saccades, fixational movements, and numerous forms of eye opening and closure. Pupil size variation indicates cognitive load and emotion, while a person's gaze ...
A workflow engine server (WES) for the design of adaptive and scalable workflows
(Athlone Institute of Technology, 2019)
The generation of a workflow is an important management system that is widely applied in many different types of business. The
traditional workflow approach, applied in specialised areas such as health or environmental ...
A quality of experience evaluation comparing augmented reality and paper based instruction for complex task assistance.
(IEEEXplore, 2019-11-18)
Augmented reality (AR) can support a user in
performing an expert task by overlaying real world objects with
the domain specific information required to complete the task.
Understanding how users can process and use ...