Browsing Technological University of the Shannon: Midlands Midwest by Title
Now showing items 1015-1034 of 1363
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Pulsed-UV disinfection of Polyvinyl alcohol-based films inoculated with Bacillus cereus endospores.
(AIT Institute of Technology, 2019-05)Pulsed UV light (PUV) is an emergent non-thermal technology widely used to disinfect food, liquids and surfaces through short but high intensity pulses of polychromatic light (range between 200nm - 1100nm). The PUV is ... -
Punching up: boxing and librarianship - a different UX perspective (UKLibs7 workshop)
(UX in Libraries, 2024)Libraries and librarians come from a range of experiences and work in a variety of environments. Many of these spaces are hybrid or completely online; some librarians work remotely so the chances to connect and engage ... -
Purified β‐glucans from the Shiitake mushroom ameliorates antibiotic‐resistant Klebsiella pneumoniae‐induced pulmonary sepsis
(Society for Applied Microbiology, 2020-07-24)Bacterial infection remains the main cause of acute respiratory distress syndrome and is a leading cause of death and disability in critically ill patients. Here we report on the use of purified β‐glucan (lentinan) extracts ... -
Putative virulence factor expression by clinical and food isolates of Bacillus spp.after growth in reconstituted infant milk formulae.
(American Society for Microbiology, 2001-09)Forty-seven strains representing 14 different Bacillus species isolated from clinical and food samples were grown in reconstituted infant milk formulae (IMF) and subsequently assessed for adherence to, invasion of, and ... -
Putting the 'e' in portfolio design: an intervention research project investigating how design students and faculty might jointly reimagine the design portfolio activity
(Springer, 2021-05-07)The use of portfolios is deeply embedded in practice within Design education. However, as trends change and technology improves, tensions often arise in the interpretation and presentation of the portfolio activity. ... -
A QoE and visual attention evaluation on the influence of spatial audio in 360° videos
(Athlone Institute of Technology, 2020-06)What is the impact of different types of audio (stereo & spatial) on user QoE (Quality of Experience) and Visual Attention in 360° video environments? -
A QoE assessment method based on EDA, heart rate and EEG of a virtual reality assistive technology system.
(ACM, 2018)The1 key aim of various assistive technology (AT) systems is to augment an individual’s functioning whilst supporting an enhanced quality of life (QoL). In recent times, we have seen the emergence of Virtual Reality (VR) ... -
A QoE Evaluation of an Augmented Reality Procedure Assistance Application
(2020-05)Augmented reality (AR) is a key technology to enhance worker effectiveness during increasing automation of repetitive jobs in the workplace. AR will achieve this by assisting the user to successfully perform complex and ... -
A QoE evaluation of an immersive virtual reality autonomous driving experience [Poster]
(Athlone Institute of Technology, 2020-06)At the early stages of adoption, Autonomous Vehicles (AVs) with high automation (SAE level 4 and 5) will share the streets with other road users (i.e. pedestrians, human-driven vehicles, cyclists, etc.) and depend on current ... -
A QoE evaluation of an immersive virtual reality autonomous driving experience.
(IEEE, 2020-05-26)The driver/passenger role in autonomous driving experiences is an important subject that is concerned with how these systems will interact and communicate with the human stakeholder. Even though self-driving technologies ... -
A QoE evaluation on the influence of spatial audio on visual attention in 360° videos
(IEEE, 2020-08-31)Recently, there has been growing interest from academia and industry on the application of immersive technologies across a range of domains. Once such technology, 360° video, can be captured using an omnidirectional ... -
A QoE evaluation on the influence of spatial audio on visual attention in 360° videos
(Athlone Institute of Technology, 2019)Research on neurological analysis of the human brain shows evidence of multimodal information processing. However, research in the area of human visual attention do not take into consideration the impact of the audio ... -
A quality of experience assessment of haptic and augmented reality feedback modalities in a gait analysis system.
(Public Library of Science, 2020-03-23)Gait analysis is a technique that is used to understand movement patterns and, in some cases, to inform the development of rehabilitation protocols. Traditional rehabilitation approaches have relied on expert guided feedback ... -
A quality of experience evaluation comparing augmented reality and paper based instruction for complex task assistance.
(IEEEXplore, 2019-11-18)Augmented reality (AR) can support a user in performing an expert task by overlaying real world objects with the domain specific information required to complete the task. Understanding how users can process and use ... -
A quality of experience evaluation of an immersive multimedia speech & language application
(Athlone Institute of Technology, 2020-08)Recent advances in technology have supported multimedia experiences to become more interactive and immersive. Traditional multimedia devices aimed to capture user attention through content rich visuals presented on ... -
A quality of experience evaluation of an immersive virtual reality application developed to assess spatial auditory ability.
(Athlone Institute of Technology, 2019)In recent years, virtual reality (VR) technology has proven to be a powerful tool to create immersive environments with high quality visual and auditory experiences. Moreover, it can be used as an effective application ... -
A quality of experience evaluation of augmented reality and haptic feedback in a low-cost gait analysis system
(Athlone Institute of Technology, 2020-06)Gait analysis is a technique that is used to understand movement patterns and, in some cases, to inform the development of rehabilitation protocols. Traditional rehabilitation approaches have relied on expert guided feedback ... -
A quality of experience evaluation of augmented reality for procedure assistance and training in Industry 4.0
(Athlone Institute of Technology, 2020-06)Augmented Reality ( is a technology that superimposes computer generated images over the user’s real world view AR is a key technology to increase worker utility in Industry 4 0 in two ways training for repeatable ... -
A quality of experience evaluation of collaborative design tasks in virtual reality
(Athlone Institute of Technology, 2020-06)Collaborative design is a design task performed in a dispersed group of workers with a joint objective. It is a multi-staged process that brings together different ideas, roles and team members. Virtual Reality is the ... -
A quality of experience evaluation of example versus procedural instruction formats for augmented reality based procedure training
(TUS Midlands Midwest, 2022)Augmented reality (AR) is a technology that can enhance the user’s world view with computer generated information. This information can take the form of the domain-specific instructions required for successful completion ...