Teaching java programming using cable in a collaborative online environment
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With the emergence and evolution of computer hardware, software and networks - virtual classrooms now exist which enable teachers and students to experience learning activities and to work together at a distance either directly or on a part-time basis. We are increasingly confronted with a need for ‘lifelong training’ and it is becoming increasingly difficult for us to attend physical classrooms on a full-time basis. Research to date has highlighted an area of interest with regard to teaching computer programming in an online environment. We investigate here the use of a Cognitive Apprenticeship-Based Learning Environment (CABLE) in the teaching of Java programming in an attempt to validate its effectiveness. This paper outlines the result of using a pedagogical model which employed a combination of instructional strategies including directive support, responsive cognitive apprenticeship, collaborative learning, stimulating metacognition (organising, motivating (through a “spark”, modifying one’s own skills), and using various technologies via the use of online discussion through Blackboard.
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