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dc.contributor.advisorBarton, Hannah
dc.contributor.authorBaben, George
dc.identifier.citationBaben, G. (2009). How loot-horny are you? Personality, self-esteem and rewards in World of Warcraft. Institute of Art, Design and Technologyen_US
dc.description.abstractIn order to study some of the effects of intrinsic rewards within MMORPGs, a correlation design study was performed to determine the relationship between introversion/ extroversion and loot-horniness, self-esteem and loot-horniness and the effects of loot on player decisions and behaviour within World of Warcraft. One hundred participants completed an online questionnaire. Players with high self-esteem were more loot-horny than those with lower self-esteem. High levels of loot-horniness strongly correlated to the degree of how much loot affects player decisions and behaviour. No relationship was found between introversion/ extroversion and loot-horniness. Loot as a reward mechanism within immersive environments significantly affects player behaviour and decisions within the immersive game environment. Causes of loot-horniness remains to be studied further.en_US
dc.rightsAttribution-NoDerivatives 4.0 International*
dc.subjectIntroversion, Extroversion, Self-esteem, World of Warcraften_US
dc.titleHow loot-horny are you? Personality, self-esteem and rewards in World of Warcraften_US
dc.contributor.affiliationInstitute of Art, Design and Technologyen_US
dc.coverageDegree of MSc in Cyberpsychologyen_US

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Attribution-NoDerivatives 4.0 International
Except where otherwise noted, this item's license is described as Attribution-NoDerivatives 4.0 International