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dc.contributor.authorKovács, Péter Tamás
dc.contributor.authorMurray, Niall
dc.contributor.authorRozinaj, Gregor
dc.contributor.authorSulema, Yevgeniya
dc.contributor.authorRybárová, Renata
dc.date.accessioned2019-05-07T11:12:29Z
dc.date.available2019-05-07T11:12:29Z
dc.date.copyright2015
dc.date.issued2015
dc.identifier.citationKovács, P.T., Murray, N., Rozinaj, G., Sulema, Y., Rybárová, R. (2015). Application of immersive technologies for education: state of the art. In 2015 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL), 19-20 November 2015.en_US
dc.identifier.otherSoftware Research Institute - Conferencesen_US
dc.identifier.urihttps://research.thea.ie/handle/20.500.12065/2675
dc.description.abstractExisting multimedia systems used in education mostly address only two senses by using two communication channels (visual and audio) of the five human senses (sight, hearing, taste, smell, and touch), limiting the potential efficiency of learning. This paper presents a survey on existing technical opportunities for the development of an immersive learning environment. Four components of the immersive environment – visual, audio, olfactory, and haptic are described and discussed in the paper. In particular 3D displays, head mounted devices, 3D sound systems, olfactory displays, haptic devices, and interaction devices are presented.en_US
dc.formatPDFen_US
dc.language.isoenen_US
dc.publisherIEEEen_US
dc.relation.ispartof2015 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL).en_US
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 Ireland*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/ie/*
dc.subjectMultimedia systemsen_US
dc.subjectMulsemediaen_US
dc.subjectHaptic devicesen_US
dc.subjectThree-dimensional sound systemen_US
dc.subjectVirtual realityen_US
dc.titleApplication of Immersive technologies for education: state of the art.en_US
dc.typeArticleen_US
dc.description.peerreviewyesen_US
dc.rights.accessOpen Accessen_US
dc.subject.departmentSoftware Research Institute AITen_US


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Attribution-NonCommercial-NoDerivs 3.0 Ireland
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivs 3.0 Ireland