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Psychosocial impact of smart-technology use in acute rehabilitation
(2015)
Assistive Technology may play a critical role in the rehabilitation of persons with acquired spinal cord injury. Smart-technologies, i.e. Internet enabled mobile technologies, are contemporary forms of assistive technology, ...
Using structural and engagement features of video games to predict happiness among video gamers: A mixed methods study with implications for positive psychology
(2015)
Introduction: Modern day video games are made up of a variety of structural video game characteristics and engage video gamers in such a way that they experience a variety of positive and negative psychological effects. ...
The potential of the iScoil online learning model as an alternative educational programme for young early school leavers
(2015)
Disengaging from mainstream education is a complex issue with wide reaching consequences for individuals, society and the economy. There is growing recognition of the scale of the challenge presented by Early School Leaving ...