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    Utilitarian and hedonic motivations and social influence of gamified fitness applications 

    Alb, Daniel (Institute of Art, Design and Technology, 2016)
    The current research used an extended Technology Acceptance Model (TAM) in conjunction with social influence to understand utilitarian and hedonic motivations of gamified applications used to record and improve fitness ...

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    Author
    Alb, Daniel (1)
    SubjectFitness, Gamified fitness technology, Behaviour, Technology Acceptance Model (TAM) (1)MSc in Cyberpsychology (1)... View MoreDate Issued
    2016 (1)
    Has File(s)Yes (1)

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