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Towards improved trust in threat intelligence sharing using blockchain and trusted computing
(Athlone Institute of Technology, 2020-06)
Threat Intelligence Sharing is one of the most promising approaches to resist
ever-growing cyber attacks. Pressing challenges including concerns about
trust, privacy, negative publicity, policy/legal issues and expense ...
An evaluation of virtual reality (VR) as an learning tool for students with the aid of an interactive VR simulation program
(GMIT, 2020)
The concept for this research began with the realisation that Virtual Reality (VR) could be used in education. This inspired an interest in the applications of VR and its possible benefit as a teaching and learning tool ...
Evaluating the impact of network delay on user quality of experience of an interactive virtual reality industry 4.0 application
(Athlone Institute of Technology, 2020-09)
The fourth industrial revolution is the name given to the paradigm shift towards further integrating the relationship between industrial technologies and the world of computing. The Industry 4.0 ecosystem includes a range ...
A quality of experience evaluation of an immersive multimedia speech & language application
(Athlone Institute of Technology, 2020-08)
Recent advances in technology have supported multimedia experiences to become more
interactive and immersive. Traditional multimedia devices aimed to capture user attention
through content rich visuals presented on ...
Architectural design and evaluation for distribution and governance of vehicular information in smart cities
(Athlone Institute of Technology, 2020-07)
The rate at which we generate data nowadays has instigated a migration of data processing
concepts and technologies from the Cloud-Computing paradigm. The potential destructive
impact of “Internet of Things” on the current ...
Multi-resolution pre-processing for pattern recognition in images and audio signals
(Athlone Institute of Technology, 2020-10-05)
With the rapid growth of technology and the proliferation of data in this “digital
age”, most current data (imaging and audio) applications require higher data resolution, higher data transmission rates, and better ...