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Comparing user QoE via physiological and interaction measurements of immersive AR and VR speech and language therapy applications.
(ACM, 2017)
Virtual reality (VR)1and augmented reality (AR) applications are
gaining significant attention in industry and academia as potential
avenues to support truly immersive and interactive multimedia
experiences. Understanding ...
Continuous affect prediction using eye gaze and speech.
(IEEE, 2017-12)
Affective computing research traditionally focused on labeling a person's emotion as one of a discrete number of classes e.g. happy or sad. In recent times, more attention has been given to continuous affect prediction ...