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The role of physiological responses in a VR-based sound localization task
(IEEE, 2021-09-10)
Virtual reality (VR) has recently emerged as a platform that can be employed in the context of e-health applications. Even though the majority of VR-based applications focus on visual stimuli as the main content, audio ...
A quality of experience evaluation of collaborative design tasks in virtual reality
(Athlone Institute of Technology, 2020-06)
Collaborative design is a design task performed in a dispersed group of workers with a joint objective. It is a multi-staged process that brings together different ideas, roles and team members.
Virtual Reality is the ...
A QoE evaluation of an immersive virtual reality autonomous driving experience.
(IEEE, 2020-05-26)
The driver/passenger role in autonomous driving experiences is an important subject that is concerned with how these systems will interact and communicate with the human stakeholder. Even though self-driving technologies ...
A quality of experience evaluation of an immersive virtual reality application developed to assess spatial auditory ability.
(Athlone Institute of Technology, 2019)
In recent years, virtual reality (VR) technology has proven to be a
powerful tool to create immersive environments with high quality visual
and auditory experiences. Moreover, it can be used as an effective
application ...
A quality of experience evaluation comparing augmented reality and paper based instruction for complex task assistance.
(IEEEXplore, 2019-11-18)
Augmented reality (AR) can support a user in
performing an expert task by overlaying real world objects with
the domain specific information required to complete the task.
Understanding how users can process and use ...
A QoE evaluation of an immersive virtual reality autonomous driving experience [Poster]
(Athlone Institute of Technology, 2020-06)
At the early stages of adoption, Autonomous Vehicles (AVs) with high automation (SAE level 4 and 5) will share the streets with other road users (i.e. pedestrians, human-driven vehicles, cyclists, etc.) and depend on current ...