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Now showing items 1-6 of 6
Assessing visual perception in virtual reality environments.
(University of Limerick, 2016-09)
Recent trends in cognitive psychology have highlighted the significance of
the situated context with which individuals must carry out cognitive processes.
Understanding the cognitive and biological mechanisms which permit ...
Identifying, developing and grading 'soft skills' in design and technology education: a methodological approach.
(PATT2016, 2016-08)
Soft skills (Professional skills) complement hard skills to enhance an individual's relationships, job
performance and career prospects. Strategically targeting the development of these skills requires
the recognition ...
The validity and reliability of adaptive comparative judgements in the assessment of graphical capability.
(ASEE, 2016-10)
The valid and reliable assessment of capability is of paramount importance in education.
Operationalizing assessment practices of divergent problems can be particularly challenging due
to the variety of potential responses. ...
Investigating the factor structure of pupils attitudes towards technology.
(ASEE, 2016)
As STEM education becomes the focus of educational reforms in knowledge based economies, technological literacy is seen as a key outcome of many STEM related programmes. When considering technological literacy it is vital ...
Identifying, developing and grading 'soft skills' in design and technology education: a methodological approach.
(ASEE, 2016)
Abstract
Soft skills (Professional skills) complement hard skills to enhance an individual's relationships, job performance and career prospects. Strategically targeting the development of these skills requires the ...
The validity and reliability of online testing for the assessment of spatial ability.
(ASEE, 2016-10)
The assessment of spatial skills offers significant insight into cognitive capacities associated
with disciplines such as graphics, engineering and design. The operationalization of this
assessment is typically seen in ...