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Now showing items 51-54 of 54
Application of immersive technologies for education: state of the art.
(IEEE, 2015-11)
Existing multimedia systems used in education mostly address only two senses by using two communication channels (visual and audio) of the five human senses (sight, hearing, taste, smell, and touch), limiting the potential ...
A container-based edge cloud PaaS architecture based on Raspberry Pi Clusters.
(IEEE, 2016-08)
Cloud technology is moving towards multi-cloud environments with the inclusion of various devices. Cloud and IoT integration resulting in so-called edge cloud and fog computing has started. This requires the combination ...
Depth-map generation using pixel matching in stereoscopic pair of images
(arXiv, 2019-02)
Modern day multimedia content generation and
dissemination is moving towards the presentation of more and
more ‘realistic’ scenarios. The switch from 2-dimensional (2D)
to 3-dimensional (3D) has been a major driving ...
Collaboration of drone and Internet of public safety things in smart cities: an overview of Qos and network performance optimization.
(MDPI, 2019-01-27)
This paper studies the network performance of collaboration between the Internet of public
safety things (IoPST) and drones. Drones play a vital role in delivering timely and essential wireless
communication services for ...