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A QoE and visual attention evaluation on the influence of spatial audio in 360° videos
(Athlone Institute of Technology, 2020-06)
What is the impact of different types of
audio (stereo & spatial) on user QoE
(Quality of Experience) and Visual
Attention in 360° video environments?
An evaluation of a 3D multimodal marker-less motion analysis system.
(ACM, 2019-06)
Motion analysis is a technique used by clinicians (among many
others) that quantifies human movement by using camera-based
systems. Marker-based motion analysis systems have been used
across a variety of application ...
MCP2P: Layer-dependency-aware live MVC video streaming over peer-to-peer networks.
(Elsevier, 2018-07)
Multiview video supports observing a scene from different viewpoints. The Joint Video Team (JVT) developed H.264/MVC to enhance the compression efficiency for multiview video, however, MVC encoded multiview video (MVC ...
Eye-based continuous affect prediction.
(IEEE Xplore, 2019-12)
Eye-based information channels include the pupils, gaze, saccades, fixational movements, and numerous forms of eye opening and closure. Pupil size variation indicates cognitive load and emotion, while a person's gaze ...
Olfaction-enhanced multimedia: a survey application domains, displays and research challenges.
(ACM, 2016-05)
Recently, the concept of olfaction-enhanced multimedia applications has gained traction as a step towards
further enhancing user quality of experience. The next generation of rich media services will be immersive
and ...
User-profile-based olfactory and visual media synchronization.
(ACM, 201-01)
As a step towards enhancing users’ perceived multimedia quality levels, the authors present the results of a study which looked at
user’s perception of inter-stream synchronization between scent and video. The ability to ...
An evaluation of heart rate and electrodermal activity as an objective QoE evaluation method for immersive virtual reality environments.
(IEEE, 2016)
Recently, we have seen an emergence of affordable Head Mounted Displays (HMD) such as the Oculus Rift, HTC Vive, and the PS4 Project Morpheus which allow users to experience 3D virtual reality (VR). These types of hardware ...
The impact of scent type on olfaction-enhanced multimedia quality of experience.
(IEEE, 2017-09)
In the quest to increase user perceived Quality of
Experience (QoE), the classic audio-visual content paradigm can
be extended to include media components that stimulate other
human senses. Among these, olfaction-enhanced ...
A crowdsourcing-based QoE evaluation of an immersive VR autonomous driving experience
(IEEE, 2021-06-30)
Due to COVID-19, crowdsourcing has gained momentum as an alternative methodology for continuing research and for Quality of Experience (QoE) assessment. Employing this approach, we remotely evaluated the user perceived QoE ...
A QoE evaluation on the influence of spatial audio on visual attention in 360° videos
(Athlone Institute of Technology, 2019)
Research on neurological analysis of the human brain shows evidence of multimodal information processing. However, research in the area of human visual attention do not take into consideration the impact of the audio ...