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Now showing items 11-20 of 25
Comparing user QoE via physiological and interaction measurements of immersive AR and VR speech and language therapy applications.
(ACM, 2017)
Virtual reality (VR)1and augmented reality (AR) applications are
gaining significant attention in industry and academia as potential
avenues to support truly immersive and interactive multimedia
experiences. Understanding ...
A QoE assessment method based on EDA, heart rate and EEG of a virtual reality assistive technology system.
(ACM, 2018)
The1 key aim of various assistive technology (AT) systems is to augment an individual’s functioning whilst supporting an enhanced quality of life (QoL). In recent times, we have seen the emergence of Virtual Reality (VR) ...
A QoE evaluation of an immersive virtual reality autonomous driving experience.
(IEEE, 2020-05-26)
The driver/passenger role in autonomous driving experiences is an important subject that is concerned with how these systems will interact and communicate with the human stakeholder. Even though self-driving technologies ...
Eye-based continuous affect prediction.
(IEEE Xplore, 2019-12)
Eye-based information channels include the pupils, gaze, saccades, fixational movements, and numerous forms of eye opening and closure. Pupil size variation indicates cognitive load and emotion, while a person's gaze ...
A crowdsourcing-based QoE evaluation of an immersive VR autonomous driving experience
(IEEE, 2021-06-30)
Due to COVID-19, crowdsourcing has gained momentum as an alternative methodology for continuing research and for Quality of Experience (QoE) assessment. Employing this approach, we remotely evaluated the user perceived QoE ...
A physiology-based QoE comparison of interactive augmented reality and tablet-based applications.
(IEEE Xplore, 2020-03)
The availability of affordable head-mounted display technology has facilitated new, potentially more immersive, interactive multimedia experiences. These technologies were traditionally focused on entertainment; however, ...
B-ICP: Backpressure Interest Control Protocol for Multipath Communication in NDN.
(IEEE, 2018-01)
Named Data Networking (NDN) is a promising communication paradigm to support content distribution for the Future Internet. The objective of this paper is to maximize the consumer downloading rate by retrieving content via ...
A quality of experience evaluation comparing augmented reality and paper based instruction for complex task assistance.
(IEEEXplore, 2019-11-18)
Augmented reality (AR) can support a user in
performing an expert task by overlaying real world objects with
the domain specific information required to complete the task.
Understanding how users can process and use ...
Evaluating performance of commercial automatic speech recognition systems for speakers with dysarthria
(Technological University of the Shannon Midlands Midwest, 2022)
Dysarthria refers to motor neuron speech disorders that
limit the ability to control muscle groups used for speech
production. Dysarthric speech has reduced intelligibility
due to being slurry, breathy and slow compared ...
A QoE evaluation of an immersive virtual reality autonomous driving experience [Poster]
(Athlone Institute of Technology, 2020-06)
At the early stages of adoption, Autonomous Vehicles (AVs) with high automation (SAE level 4 and 5) will share the streets with other road users (i.e. pedestrians, human-driven vehicles, cyclists, etc.) and depend on current ...