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A tutorial for olfaction-based multisensorial media application design and evaluation.
(ACM, 2017-09)
Recently, multimedia researchers have added several so-called new media to the traditional multimedia components (e.g., olfaction, haptic, and gustation). Evaluating multimedia user-perceived Quality of Experience (QoE) ...
The role of physiological responses in a VR-based sound localization task
(IEEE, 2021-09-10)
Virtual reality (VR) has recently emerged as a platform that can be employed in the context of e-health applications. Even though the majority of VR-based applications focus on visual stimuli as the main content, audio ...
A quality of experience evaluation of collaborative design tasks in virtual reality
(Athlone Institute of Technology, 2020-06)
Collaborative design is a design task performed in a dispersed group of workers with a joint objective. It is a multi-staged process that brings together different ideas, roles and team members.
Virtual Reality is the ...
A quality of experience evaluation system and research challenges for networked virtual reality-based teleoperation applications.
(ACM, 2019-06)
Teleoperation applications are designed to assist humans in
operating complex mechanical systems. Interfaces to teleoperation
systems have always been challenging. Recently the potential of
virtual reality (VR) has been ...
A QoE evaluation of an immersive virtual reality autonomous driving experience.
(IEEE, 2020-05-26)
The driver/passenger role in autonomous driving experiences is an important subject that is concerned with how these systems will interact and communicate with the human stakeholder. Even though self-driving technologies ...
An evaluation of heart rate and electrodermal activity as an objective QoE evaluation method for immersive virtual reality environments.
(IEEE, 2016)
Recently, we have seen an emergence of affordable Head Mounted Displays (HMD) such as the Oculus Rift, HTC Vive, and the PS4 Project Morpheus which allow users to experience 3D virtual reality (VR). These types of hardware ...
A crowdsourcing-based QoE evaluation of an immersive VR autonomous driving experience
(IEEE, 2021-06-30)
Due to COVID-19, crowdsourcing has gained momentum as an alternative methodology for continuing research and for Quality of Experience (QoE) assessment. Employing this approach, we remotely evaluated the user perceived QoE ...
A quality of experience evaluation of an immersive virtual reality application developed to assess spatial auditory ability.
(Athlone Institute of Technology, 2019)
In recent years, virtual reality (VR) technology has proven to be a
powerful tool to create immersive environments with high quality visual
and auditory experiences. Moreover, it can be used as an effective
application ...
Audio masking effect on inter-component skews in olfaction-enhanced multimedia presentations.
(ACM, 2016-08)
Media-rich content plays a vital role in consumer applications today, as these applications try to find new
and interesting ways to engage their users. Video, audio, and the more traditional forms of media content
continue ...
A physiology-based QoE comparison of interactive augmented reality and tablet-based applications.
(IEEE Xplore, 2020-03)
The availability of affordable head-mounted display technology has facilitated new, potentially more immersive, interactive multimedia experiences. These technologies were traditionally focused on entertainment; however, ...