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Now showing items 1-10 of 14
Designing a module in entrepreneurship for product design students
(Sage Publications, 2021-04-30)
Creative problem-solving has been identified as one of the most critical future-proof skillsets we can develop in our
society. When educating future designers, entrepreneurship skills are now considered essential; however, ...
How does a (smart) age-friendly ecosystem look in a post-pandemic society?
(MDPI, 2020-11-09)
COVID-19 has impacted not only the health of citizens, but also the various factors that makeup our society, living environments, and ecosystems. This pandemic has shown that future living willneed to be agile and flexible ...
COVID-19 and interdisciplinary research: What are the needs of researchers on aging?
(University of Deusto, 2021-11-26)
COVID-19 has had an extreme effect on older people. Now more than
ever we need collaborative approaches to address complex issues within research on
aging. However, the pandemic has dramatically changed the way we conduct, ...
Learning from covid-19: design, age-friendly technology, hacking and mental models
(Emerald, 2020-04-29)
In March 2020 the United Nations published an open brief for the creative community to propose interventions to the unfolding COVID-19 pandemic. However, when faced with unprecedented wicked problems such as these, the ...
Online-based participatory design: a case study of developing international standards during a pandemic
(Universidad do Vale de Rio dos Sinos (UNISINOS), 2022-09-05)
Standards are essential instruments to ensure the safety, efficiency and quality of products, services, systems, processes, and environments. In pre-pandemic times, the standard development process ...
Designing products for older people’s social and emotional needs: a case study
(Anthropology and Aging, 2023-11)
The products that we use in our living environment greatly assist us in maintaining health and independence as we age. Much research has been conducted on the physical ergonomic needs in product design for older people, ...
Designing an interdisciplinary research culture in higher education: a case study
(Springer, 2020-04-27)
Design methods and processes are now commonly used across disciplines as an approach to gain deeper and more connected understanding within complex or wicked problems. However, little research exists on the use of Design ...
Creating personas from design ethnography and grounded theory
(User Experience Professionals Association (UXPA), 2021-05)
Personas can be an effective means of communicating and synthesizing design ethnographic field data by helping designers maintain focus on users and make sense of complex needs. Personas have however been criticized on ...
Living well at home - integrated care for older people in ireland
(International Journal of Integrated Care, 2022-05)
Introduction: An ageing global population has led to increased costs for health and social care delivery. This has created a move away from acute hospital to integrated care across and between the acute, primary and community ...
Healthcare provision for older people in kilkenny through the implementation of the integrated care programme for older people
(Oxford Academic, 2021-11-03)
Background
An increase in the cost of healthcare provision is directly related to an ageing demographic nationally and internationally. It is, therefore, imperative that the system of health and social care provision ...